5e Sheet

Hezrou

Large Fiend (Demon), chaotic evil
Summary
AC 16 (natural armor)Initiative  +3
Hit Points 136 (13d10+65)
Speed 30 ft.
CR 8 (3,900 XP); PB +3
Ability Scores
Details
Abilities
Actions
Multiattack.

The hezrou makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Hezrou