5e Sheet

Barbed Devil

Medium Fiend (Devil), lawful evil
Summary
AC 15 (natural armor)Initiative  +3
Hit Points 110 (13d8+52)
Speed 30 ft.
CR 5 (1,800 XP); PB +3
Ability Scores
Details
Abilities
Actions
Multiattack.

The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Hurl Flame. Ranged Weapon Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage

If the target is a flammable object that isn’t being worn or carried, it also catches fire.

Barbed Devil