5e Sheet

Bone Devil

Large Fiend (Devil), lawful evil
Summary
AC 19 (natural armor)Initiative  +3
Hit Points 142 (15d10+60)
Speed 40 ft., fly 40 ft.
CR 9 (5,000 XP); PB +4
Ability Scores
Details
Abilities
Actions
Multiattack.

The devil makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Sting. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage

plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bone Devil