5e Sheet

White Dragon Wyrmling

Medium Dragon (Chromatic), chaotic evil
Summary
AC 16 (natural armor)Initiative  +0
Hit Points 32 (5d8+10)
Speed 30 ft., fly 60 ft., burrow 15 ft., swim 30 ft.
CR 2 (450 XP); PB +2
Ability Scores
Details
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage

plus 2 (1d4) cold damage

Cold Breath (Recharge 5-6).

The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

White Dragon Wyrmling