5e Sheet

Drow

Medium Humanoid (Elf), neutral evil
Summary
AC 15 (chain shirt)Initiative  +2
Hit Points 13 (3d8)
Speed 30 ft.
CR 1/4 (50 XP); PB +2
Ability Scores
Details
Abilities
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage

and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.

Drow