Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Spells
1st-level
Detect Evil and Good
Detect Magic
Thunderwave
2nd-level
Invisibility
3rd-level
Create Food and Water
Gaseous Form
Major Image
Tongues
5th-level
Conjure Elemental
Creation
6th-level
Wind Walk
7th-level
Plane Shift
Abilities
Feats
Origin
Skills
12
13
2
3
2
5
5
2
3
5
2
3
2
3
5
5
2
2
2
3
Spellcasting
17
9
Proficiency
4