5e Sheet

Hill Giant

Huge Giant, chaotic evil
Summary
AC 13 (natural armor)Initiative  -1
Hit Points 105 (10d12+40)
Speed 40 ft.
CR 5 (1,800 XP); PB +3
Ability Scores
Details
Actions
Multiattack.

The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Hill Giant