5e Sheet

Gnoll

Medium Humanoid (Gnoll), chaotic evil
Summary
AC 14 (hide armor, shield)Initiative  +1
Hit Points 22 (5d8)
Speed 30 ft.
CR 1/2 (100 XP); PB +2
Ability Scores
Details
Abilities
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage

or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack

Spear. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Gnoll