5e Sheet

Lich

Medium Undead, any evil alignment
Summary
AC 17 (natural armor)Initiative  +3
Hit Points 135 (18d8+54)
Speed 30 ft.
CR 21 (33,000 XP); PB +7
Ability Scores
Details
Abilities
Actions
Paralyzing Touch.

The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

The lich can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The lich regains spent legendary actions at the start of its turn.

Cantrip.

The lich casts a cantrip.

Paralyzing Touch (Costs 2 Actions).

The lich uses its Paralyzing Touch.

Frightening Gaze (Costs 2 Actions).

The lich fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 18 Wisdom saving throw against this magic or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to the lich’s gaze for the next 24 hours.

Disrupt Life (Costs 3 Actions).

Each non‐undead creature within 20 feet of the lich must make a DC 18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.

Lich