5e Sheet

Wereboar

Medium Humanoid (Human, Shapechanger), neutral evil
Summary
AC 10Initiative  +0
Hit Points 78 (12d8+24)
Speed 30 ft.
CR 4 (1,100 XP); PB +2
Ability Scores
Details
Abilities
Actions
Multiattack (Humanoid or Hybrid Form Only).

The wereboar makes two attacks, only one of which can be with its tusks.

Maul (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Tusks (Boar or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage

If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.

Notes
Speed.

(40 ft. in boar form)

Wereboar