5e Sheet

Merfolk

Medium Humanoid (merfolk), neutral
Summary
AC 11Initiative  +1
Hit Points 11 (2d8+2)
Speed 10 ft., swim 40 ft.
CR 1/8 (25 XP); PB +2
Ability Scores
Details
Abilities
Actions
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage

or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Merfolk