5e Sheet

Nightmare

Large Fiend, neutral evil
Summary
AC 13 (natural armor)Initiative  +2
Hit Points 68 (8d10+24)
Speed 60 ft., fly 90 ft.
CR 3 (700 XP); PB +2
Ability Scores
Details
Abilities
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage

plus 7 (2d6) fire damage.

Ethereal Stride.

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

Nightmare