5e Sheet

Orc

Medium Humanoid (orc), chaotic evil
Summary
AC 13 (hide armor)Initiative  +1
Hit Points 15 (2d8+6)
Speed 30 ft.
CR 1/2 (100 XP); PB +2
Ability Scores
Details
Abilities
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Orc