5e Sheet

Will-o'-Wisp

Tiny Undead, chaotic evil
Summary
AC 19Initiative  +9
Hit Points 22 (9d4)
Speed fly 50 ft.
CR 2 (450 XP); PB +2
Ability Scores
Details
Abilities
Actions
Shock. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 9 (2d8) lightning damage.
Invisibility.

The will-o’-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

Will-o'-Wisp