5e Sheet

Giant Scorpion

Large Beast, unaligned
Summary
AC 15 (natural armor)Initiative  +1
Hit Points 52 (7d10+14)
Speed 40 ft.
CR 3 (700 XP); PB +2
Ability Scores
Details
Actions
Multiattack.

The scorpion makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage

and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage

and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Giant Scorpion