5e Sheet

Cult Fanatic

Medium Humanoid (any race), Any non-good alignment
Summary
AC 13 (leather armor)Initiative  +2
Hit Points 33 (6d8+6)
Speed 30 ft.
CR 2 (450 XP); PB +2
Ability Scores
Details
Abilities
Actions
Multiattack.

The fanatic makes two melee attacks.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 5 ft. or 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Cult Fanatic