5.5e Sheet

Centaur Trooper

Large Fey, Neutral Good
Summary
AC 16Initiative  +2 (12)
Hit Points 45 (6d10+12)
Speed 50 ft.
CR 2 (450 XP); PB +2
Ability Scores
Details
Actions
Multiattack.

The centaur makes two attacks, using Pike or Longbow in any combination.

Pike. Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage

reach 10 ft.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage

range 150/600 ft.

Bonus Actions
Trampling Charge (Recharge 5–6).

The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.

Centaur Trooper