5.5e Sheet

Chimera

Large Monstrosity, Chaotic Evil
Summary
AC 14Initiative  +0 (10)
Hit Points 114 (12d10+48)
Speed 30 ft., Fly 60 ft.
CR 6 (2,300 XP); PB +3
Ability Scores
Details
Actions
Multiattack.

The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage

reach 5 ft. 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage

reach 5 ft.

Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage

reach 5 ft. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5–6).

Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

Chimera