5.5e

Couatl

Celestial
60
19
5
30
Summary

4
2
Trackables
Divine Aid (2/2)
Ability Scores
Str
3
3
Dex
5
5
Con
3
5
Int
4
4
Wis
5
7
Cha
4
4
Defenses

19
5
Equipment
Total Weight: 0 lb
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Bite piercing
To Hit +7
Damage 1d12+5
Spells
1st-level
Detect Evil and Good At Will
[Divination] - Sense aberrations/celestials/elementals/fey/fiends/undead and Hallow
Detect Magic At Will
[Divination] - Sense presence of magical effects and learn school on Magic action
Sleep (1/1)
[Enchantment] - Puts creatures in a 5-foot radius to sleep on failed Wisdom saves.
2nd-level
Detect Thoughts At Will
[Divination] - Sense surface thoughts or read and probe deeper with a saving throw
3rd-level
Create Food and Water (1/1)
[Conjuration] - Produce 45 pounds of food and 30 gallons of water within range.
5th-level
Dream (1/1)
[Illusion] - Send a messenger into a target’s dreams to deliver messages or nightmares.
Greater Restoration (1/1)
[Abjuration] - Remove one debilitating effect or reduction from a touched creature.
Scrying (1/1)
[Divination] - Creates an invisible sensor to see and hear a target or location at range.
9th-level
Shapechange At Will
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell) [Transmutation] - Transform into another creature, gaining its stats and temporary hit points.
Abilities
Fly (90 ft.)
Truesight (120 ft.)
Feats
Origin
Skills
14
15
5
5
4
3
4
4
5
4
4
5
4
5
4
4
4
5
5
5
Spellcasting

15
7
Proficiency
2