Trackables
Divine Aid (2/2)
Ability Scores
Str
4
4
Dex
4
4
Con
4
4
Int
3
3
Wis
5
9
Cha
5
9
Defenses
17
4
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Bonus
Spells
1st-level
Detect Evil and Good At Will
[Divination] - Sense aberrations/celestials/elementals/fey/fiends/undead and Hallow
[Divination] - Sense aberrations/celestials/elementals/fey/fiends/undead and Hallow
5th-level
Raise Dead (1/1)
[Necromancy] - Revive a creature dead up to 10 days, restoring 1 HP and removing poison.
[Necromancy] - Revive a creature dead up to 10 days, restoring 1 HP and removing poison.
9th-level
Shapechange At Will
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell) [Transmutation] - Transform into another creature, gaining its stats and temporary hit points.
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell) [Transmutation] - Transform into another creature, gaining its stats and temporary hit points.
Abilities
Darkvision (120 ft.)
Fly (90 ft.) - hover
Feats
Origin
Skills
13
19
4
5
3
4
5
3
9
5
3
5
3
9
5
5
3
4
4
5
Spellcasting
17
9
Proficiency
4