Trackables
Ability Scores
Str
5
5
Dex
2
6
Con
6
6
Int
2
2
Wis
3
7
Cha
5
5
Defenses
17
2
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Range
Spells
1st-level
Detect Evil and Good At Will
[Divination] - Sense aberrations/celestials/elementals/fey/fiends/undead and Hallow
[Divination] - Sense aberrations/celestials/elementals/fey/fiends/undead and Hallow
Detect Magic At Will
[Divination] - Sense presence of magical effects and learn school on Magic action
[Divination] - Sense presence of magical effects and learn school on Magic action
2nd-level
Invisibility (1/1)
[Illusion] - Grant invisibility to a touched creature until it attacks or concentration ends.
[Illusion] - Grant invisibility to a touched creature until it attacks or concentration ends.
3rd-level
Create Food and Water (2/2)
(can create wine instead of water) [Conjuration] - Produce 45 pounds of food and 30 gallons of water within range.
(can create wine instead of water) [Conjuration] - Produce 45 pounds of food and 30 gallons of water within range.
Gaseous Form (1/1)
[Transmutation] - Transform a creature into mist with resistances, flight, and phasing.
[Transmutation] - Transform a creature into mist with resistances, flight, and phasing.
5th-level
Creation (1/1)
[Illusion] - Create a nonliving object from Shadowfell material; duration varies by material.
[Illusion] - Create a nonliving object from Shadowfell material; duration varies by material.
6th-level
7th-level
Abilities
Feats
Origin
Skills
12
13
2
3
2
5
5
2
3
5
2
3
2
3
5
5
2
2
2
3
Spellcasting
17
9
Proficiency
4