5.5e Sheet

Archmage

Medium Humanoid (Wizard), Neutral
Summary
AC 17Initiative  +6 (16)
Hit Points 170 (31d8+31)
Speed 30 ft.
CR 12 (8,400 XP); PB +4
Ability Scores
Details
Abilities
Actions
Multiattack.

The archmage makes four Arcane Burst attacks.

Arcane Burst. Melee Attack Roll: +9, reach 5 ft. or 150 ft. Hit: 27 (4d10 + 5) Force damage.
Spellcasting.

The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):
At will: Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation
2/day each: Fly, Lightning Bolt (level 7 version)
1/day each: Cone of Cold (level 9 version), Mind Blank (cast before combat), Scrying, Teleport

Bonus Actions
Misty Step (3/Day).

The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions
Protective Magic (3/Day).

The archmage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

Archmage