Trackables
Ability Scores
Str
6
6
Dex
1
1
Con
7
7
Int
3
3
Wis
2
6
Cha
4
8
Defenses
17
1
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Range
Spells
Cantrips
Elementalism At Will
[Transmutation] - Exert elemental control to create air, earth, fire, water effects or sculpt forms.
[Transmutation] - Exert elemental control to create air, earth, fire, water effects or sculpt forms.
1st-level
Detect Magic At Will
[Divination] - Sense presence of magical effects and learn school on Magic action
[Divination] - Sense presence of magical effects and learn school on Magic action
2nd-level
Invisibility (1/1)
[Illusion] - Grant invisibility to a touched creature until it attacks or concentration ends.
[Illusion] - Grant invisibility to a touched creature until it attacks or concentration ends.
3rd-level
Gaseous Form (1/1)
[Transmutation] - Transform a creature into mist with resistances, flight, and phasing.
[Transmutation] - Transform a creature into mist with resistances, flight, and phasing.
4th-level
Dex Save 16
Damage 5d8
7th-level
Abilities
Feats
Origin
Skills
13
12
1
2
3
6
4
3
2
4
3
2
3
2
4
4
3
1
1
2
Spellcasting
16
8
Proficiency
4