5.5e

Lich

Undead (Wizard)
315
20
17
30
Summary

18
7
Trackables
Legendary Resistance (4/4)
Ability Scores
Str
0
0
Dex
3
10
Con
3
10
Int
5
12
Wis
2
9
Cha
3
3
Defenses

20
3
Equipment
Total Weight: 0 lb
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Eldritch Burst force
To Hit +12
Damage 4d12+5
To Hit +12
Damage 3d6+5
Spells
Cantrips
Mage Hand At Will
[Conjuration] - Create a spectral hand to manipulate objects at range.
Prestidigitation At Will
[Transmutation] - Create minor magical effects like cleaning, sensory effects, or small trinkets.
1st-level
Detect Magic At Will
[Divination] - Sense presence of magical effects and learn school on Magic action
2nd-level
Detect Thoughts At Will
[Divination] - Sense surface thoughts or read and probe deeper with a saving throw
Invisibility At Will
[Illusion] - Grant invisibility to a touched creature until it attacks or concentration ends.
3rd-level
Animate Dead (2/2)
[Necromancy] - Animates skeletons or zombies you command for 24 hours; add more per slot.
Dispel Magic At Will
[Abjuration] - Auto-dispels lower-level spells; ability check required for higher levels.
Fireball At Will
(level 5 version) [Evocation] - Create a 20-foot-radius explosion dealing 8d6 fire damage.
Dex Save 20
Damage 8d6
Lightning Bolt At Will
(level 5 version) [Evocation] - Blast a 100-foot line that deals 8d6 Lightning damage (save for half).
Dex Save 20
Damage 8d6
4th-level
Dimension Door (2/2)
[Conjuration] - Teleport you and one willing creature up to 500 feet to a precise location.
5th-level
Scrying (1/1)
[Divination] - Creates an invisible sensor to see and hear a target or location at range.
6th-level
Chain Lightning (1/1)
[Evocation] - Hurls a lightning bolt that arcs to up to three additional targets.
Dex Save 20
Damage 10d8
7th-level
Finger of Death (1/1)
[Necromancy] - Deal heavy necrotic damage and raise killed humanoids as zombies.
Con Save 20
Damage 7d8+30
Plane Shift (2/2)
[Conjuration] - Transport you and up to eight willing creatures to another plane.
9th-level
Power Word Kill (1/1)
[Enchantment] - Instantly kill a creature with 100 HP or fewer, otherwise deal psychic damage.
To Hit +12
Damage 12d12
Abilities
Legendary Resistance - 4/Day, or 5/Day in Lair
Truesight (120 ft.)
Feats
Origin
Skills
15
19
3
2
20
0
3
12
9
3
5
2
5
9
3
3
5
3
3
2
Spellcasting

20
12
Proficiency
7