5.5e Sheet

Marilith

Large Fiend (Demon), Chaotic Evil
Summary
AC 16Initiative  +10 (20)
Hit Points 220 (21d10+105)
Speed 40 ft., Climb 40 ft.
CR 16 (15,000 XP); PB +5
Ability Scores
Details
Abilities
Actions
Multiattack.

The marilith makes six Pact Blade attacks and uses Constrict.

Pact Blade. Melee Attack Roll: +10, reach 5 ft. Hit: 10 (1d10 + 5) Slashing damage

plus 7 (2d6) Necrotic damage.

Constrict.

Strength Saving Throw: DC 17, one Medium or smaller creature the marilith can see within 5 feet. Failure: 15 (2d10 + 4) Bludgeoning damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.

Bonus Actions
Teleport (Recharge 5-6).

The marilith teleports up to 120 feet to an unoccupied space it can see.

Reactions
Parry.

Trigger: The marilith is hit by a melee attack roll while holding a weapon. Response: The marilith adds 5 to its AC against that attack, possibly causing it to miss.

Marilith