5.5e Sheet

Dust Mephit

Small Elemental, Neutral Evil
Summary
AC 12Initiative  +2 (12)
Hit Points 17 (5d6)
Speed 30 ft., Fly 30 ft.
CR 1/2 (100 XP); PB +2
Ability Scores
Details
Abilities
Actions
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Blinding Breath (Recharge 6).

Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit’s next turn.

Sleep (1/Day).

The mephit casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 10).

Dust Mephit