5.5e Sheet

Steam Mephit

Small Elemental, Neutral Evil
Summary
AC 10Initiative  +0 (10)
Hit Points 17 (5d6)
Speed 30 ft., Fly 30 ft.
CR 1/4 (50 XP); PB +2
Ability Scores
Details
Abilities
Actions
Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage

plus 2 (1d4) Fire damage.

Steam Breath (Recharge 6).

Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target’s Speed decreases by 10 feet until the end of the mephit’s next turn. Success: Half damage only. Failure or Success: Being underwater doesn’t grant Resistance to this Fire damage.

Steam Mephit