5.5e Sheet

Merfolk Skirmisher

Medium Elemental, Neutral
Summary
AC 11Initiative  +1 (11)
Hit Points 11 (2d8+2)
Speed 10 ft., Swim 40 ft.
CR 1/8 (25 XP); PB +2
Ability Scores
Details
Abilities
Actions
Ocean Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 5 ft. or range 20/60 ft. Hit: 3 (1d6) Piercing damage

plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. Hit or Miss: The spear magically returns to the merfolk’s hand immediately after a ranged attack.

Merfolk Skirmisher