Trackables
Nightmare Haunting (1/1)
Ability Scores
Str
4
4
Dex
2
2
Con
3
3
Int
3
3
Wis
2
2
Cha
3
3
Defenses
19
2
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Claw slashing
To Hit +7
Damage 2d8+4
Bonus
Spells
1st-level
Detect Magic At Will
[Divination] - Sense presence of magical effects and learn school on Magic action
[Divination] - Sense presence of magical effects and learn school on Magic action
Magic Missile At Will
(level 4 version) [Evocation] - Fire three darts of force that each hit and deal 1d4+1 force damage.
(level 4 version) [Evocation] - Fire three darts of force that each hit and deal 1d4+1 force damage.
To Hit +6
Damage 1d4+1
4th-level
Phantasmal Killer (2/2)
[Illusion] - Cause a target to experience its fears, dealing psychic damage and imposing disadvantage.
[Illusion] - Cause a target to experience its fears, dealing psychic damage and imposing disadvantage.
Wis Save 14
Damage 4d10
7th-level
Etherealness At Will
[Conjuration] - Enter the Ethereal Plane to move through it, then return to your origin.
[Conjuration] - Enter the Ethereal Plane to move through it, then return to your origin.
Plane Shift (2/2)
(self only) [Conjuration] - Transport you and up to eight willing creatures to another plane.
(self only) [Conjuration] - Transport you and up to eight willing creatures to another plane.
Abilities
Feats
Origin
Skills
13
15
2
2
3
4
6
3
5
3
3
2
3
5
3
3
3
2
5
2
Spellcasting
14
6
Proficiency
3