5.5e

Sphinx of Valor

Celestial
199
17
12
40
Summary

17
6
Trackables
Legendary Resistance (3/3)
Roar (3/3)
Ability Scores
Str
6
6
Dex
0
6
Con
5
11
Int
3
9
Wis
6
12
Cha
4
4
Defenses

17
0
Equipment
Total Weight: 0 lb
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Claw Slashing
To Hit +12
Damage 4d6+6
Spells
Cantrips
Thaumaturgy At Will
[Transmutation] - Manifest minor magical effects within range for 1 minute.
1st-level
Detect Evil and Good At Will
[Divination] - Sense aberrations/celestials/elementals/fey/fiends/undead and Hallow
Detect Magic (1/1)
[Divination] - Sense presence of magical effects and learn school on Magic action
2nd-level
Zone of Truth (1/1)
[Enchantment] - 15-ft zone prevents deliberate lies for 10 minutes.
3rd-level
Dispel Magic (1/1)
[Abjuration] - Auto-dispels lower-level spells; ability check required for higher levels.
5th-level
Greater Restoration (1/1)
[Abjuration] - Remove one debilitating effect or reduction from a touched creature.
6th-level
Heroes’ Feast (1/1)
[Conjuration] - Conjure a feast granting resistances, immunities, and bonus hit points for 24 hours.
Abilities
Fly (60 ft.)
Legendary Resistance - 3/Day, or 4/Day in Lair
Truesight (120 ft.)
Feats
Origin
Skills
13
22
0
6
9
6
4
3
6
4
3
6
3
12
4
4
15
0
0
6
Spellcasting

20
12
Proficiency
6