5.5e Sheet
Summary
Ability Scores
Details
Abilities
Actions
Multiattack.
The golem makes two attacks, using Slam or Force Bolt in any combination.
Slam. Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d8 + 6) Bludgeoning damage
plus 9 (2d8) Force damage.
Force Bolt. Ranged Attack Roll: +3, range 90 ft. Hit: 26 (4d12) Force damage.
Bonus Actions
Slow (Recharge 5–6).
The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).
