Trackables
Spirit Guardians (1/1)
Divine Aid (3/3)
Ability Scores
Str
3
3
Dex
0
0
Con
1
1
Int
1
1
Wis
3
3
Cha
1
1
Defenses
12
0
Equipment
Equipped Items
Head
none
Shoulders
none
Body
none
Wrists
none
Hands
none
Feet
none
Main Hand
none
Off Hand
none
Actions
d4 /
d6 /
d8 /
d10 /
d12 /
d20 /
d100
Melee
Range
Radiant Flame radiant
To Hit +5
Damage 2d10
Bonus
Spells
Cantrips
3rd-level
Spirit Guardians [Conjuration] - Summon spirits that slow and damage enemies in an emanation around you.
To Hit +5
Damage 3d8
Abilities
Adrenaline Rush - Dash as a bonus action to gain temporary HP equal to PB.
Darkvision (60 ft.) - See in darkness up to 120 feet.
Relentless Endurance - Drop to 1 HP instead of 0 once per long rest.
Feats
Origin
Skills
11
15
0
3
1
3
1
1
3
1
1
7
1
5
1
1
5
0
0
3
Spellcasting
13
5
Proficiency
2