5.5e Sheet
Summary
Ability Scores
Details
Abilities
Actions
Chill Touch. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Necrotic damage
plus 9 (2d8) cold damage. The creature struck cannot regain hit points until the start of the groaning spirit’s next turn.
Keening (1/Day).
Provided it isn’t in sunlight, the groaning spirit unleashes a death wail audible to a distance of 1 mile. Any living creature within 30 feet that hears this wail must make a DC 15 Wisdom saving throw or drop to 0 hit points. On a successful save, a creature takes 14 (4d6) psychic damage and is frightened until the end of their next turn.
