5.5e Sheet

Guard Sergeant

Medium Humanoid, Neutral
Summary
AC 12Initiative  +2 (12)
Hit Points 32 (5d8+10)
Speed 30 ft.
CR 1 (200 XP); PB +2
Ability Scores
Details
Abilities
Actions
Spear. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 5 ft. or 20/60 ft. Hit: 6 (1d8 + 2) Piercing damage

Reach 5 ft. or range 20/60 ft. Versatile (1d8 + 2) when wielded with two hands.

Light Crossbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 6 (1d8 + 2) Piercing damage

Range 80/320 ft.

Bonus Actions
Rally (1/Day).

The sergeant targets up to three allies it can see within 30 feet. Each target gains 5 temporary Hit Points.

Guard Sergeant

Disciplined soldier in chain shirt and shield. Anchors a line, rallies allies under pressure.