Summary
Ability Scores
Details
Abilities
Actions
The lich makes three attacks, using Eldritch Burst or Paralyzing Touch in any combination.
and the target has the Paralyzed condition until the start of the lich’s next turn.
The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: Detect Magic, Detect Thoughts, Dispel Magic, Fireball (level 5 version), Invisibility, Lightning Bolt (level 5 version), Mage Hand, Prestidigitation
2/day each: Animate Dead, Dimension Door, Plane Shift
1/day each: Chain Lightning, Finger of Death, Power Word Kill, Scrying
Reactions
The lich casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
Legendary Actions
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, The lich can expend a use to take one of the following actions. The lich regains all expended uses at the start of each of its turns.
The lich teleports up to 60 feet to an unoccupied space it can see, and each creature within 10 feet of the space it left takes 11 (2d10) Necrotic damage.
Constitution Saving Throw: DC 20, each creature that isn’t an Undead in a 20-foot Emanation originating from the lich. Failure: 31 (9d6) Necrotic damage. Success: Half damage. Failure or Success: The lich can’t take this action again until the start of its next turn.
The lich casts Fear, using the same spellcasting ability as Spellcasting. The lich can’t take this action again until the start of its next turn.
